
typedef struct
{
	int b;
	float c;
} other_struct;

typedef struct
{
	other_struct *a;
} mystruct;



float *global;

int main(int argc, char **argv)
{
	int constant = 3;
	mystruct ***C;
	other_struct *tmp;
	mystruct tmp2;
	int plain = constant;
	C[0][1][2].a[4].b= C[0][0][0].a[3].b;

	int output = sqrt(&(C[3][3][3].a[3].b), C[4][4][4].a);

	(*(tmp+3)).b = 10;

	

}


